[{"content":" PLACEHOLDER — e.g. Oct. 2023 - April 2024 (keep this in sync with timeframe above)\nOverview # Body placeholder — replace with what this project was and why it existed.\nWhat I did # Body placeholder — replace with your specific contributions.\nOutcome # Body placeholder — replace with results, and add real numbers only where you actually have them.\n","externalUrl":null,"permalink":"/projects/inteplast-group-internship/","section":"Projects","summary":"Project description placeholder — replace with real copy.","title":"Inteplast Group Internship","type":"projects"},{"content":" PLACEHOLDER — e.g. Oct. 2023 - April 2024 (keep this in sync with timeframe above)\nOverview # Body placeholder — replace with what this project was and why it existed.\nWhat I did # Body placeholder — replace with your specific contributions.\nOutcome # Body placeholder — replace with results, and add real numbers only where you actually have them.\n","externalUrl":null,"permalink":"/projects/kraken/","section":"Projects","summary":"Project description placeholder — replace with real copy.","title":"KRAKEN","type":"projects"},{"content":" CAD · Metal Fabrication · Drivetrain Engineering · Reverse Engineering · Team Leadership\nMARV is a modular, off-road rescue vehicle — narrow enough to get through debris and doorways, with a truck bed and swappable rear modules for supplies or an injured passenger — built to reach people after a natural disaster where an ambulance or truck can\u0026rsquo;t. It started as a 16-person freshman team project that produced a drivable but functionally incomplete prototype, and it is now being rebuilt around a salvaged ATV engine, four-wheel drive, and full independent suspension.\n← Back to all projects\nProject Overview\nTwo phases, two organizations, one vehicle that kept getting rebuilt # I led this project through both phases. In phase one I was Staff Lead of the FLiNT Vehicle Design Team, overseeing 16 students split across chassis, drivetrain, and modularity sub-teams, and directly leading the 6-person chassis team — teaching Fusion 360, MIG welding, and general metalworking hands-on rather than only assigning work. In phase two I founded STEEL (Society of Technological Evolution and Engineering Leadership) and led the 15-member team that resumed MARV, where the work shifted toward reverse-engineering a donor ATV and redesigning the chassis around its drivetrain. That team disbanded in April 2026; the project continues with me and two others.\nThe page is organized chronologically by phase, so the gap between what the first prototype was supposed to be and what it actually became is visible — that gap is the reason phase two exists.\nFusion 360 MIG Welding CNC Plasma Cutting LIDAR Scanning Drivetrain Design Project Snapshot # Role Staff Lead, Vehicle Design Team (phase 1) · Project Lead, STEEL (phase 2)\nTeam 16 students across three sub-teams (phase 1) · 15 members, now 3 after the team disbanded (phase 2)\nDevelopment October 2024 – present, across two phases\nCore Function Narrow, modular off-road vehicle for delivering supplies and evacuating injured people through disaster terrain\nRecognition $2,500 Meloy Innovators grant, Texas A\u0026amp;M University — grant application written personally\nPhase One\nA drivable prototype that fell short of its own design targets # The FLiNT Vehicle Design Team had six months and a materials budget to turn the concept into something that moved under its own power. I held staff oversight of all 16 members, led the chassis team directly, and mentored the drivetrain sub-team — teaching them to calculate gear ratios that matched the engine\u0026rsquo;s power output to a target tire speed and a usable torque-to-speed balance. I also made the parts-sourcing and compatibility calls for chassis and drivetrain hardware: matching Honda four-wheeler hub and spindle bolt patterns to the golf-cart wheels already in use, evaluating Honda Rincon wheels while flagging how their larger diameter would change the gearing, and specifying mild steel for the axle-bearing brackets so they could be cut in-house on the CNC plasma cutter if sourcing them cost too much.\nWhat was built # Welded a square-tube mild steel frame, with plate and sheet parts cut on a CNC plasma cutter that couldn\u0026rsquo;t cut holes under roughly 0.5\u0026quot; — which forced several design changes. Drove the vehicle with a 439cc, 18 HP DuroMax gasoline engine through a centrifugal go-kart clutch and chain drive, 60-tooth driven sprocket to a 14-tooth clutch sprocket, with the engine on a custom sliding track for chain tensioning. Built the front end from Polaris Ranger control arms, rack-and-pinion steering, golf-cart wheels, hubs and spindles, and motorcycle shocks on custom mounts. Fabricated a sliding-bolt linkage from the brake pedal to the caliper, because the stock hydraulic line was too short to reach. Finished at roughly 14\u0026rsquo; × 6\u0026rsquo; × 4\u0026rsquo;, about 500 lbs, around 40 mph top speed, for about $1,300 in materials plus an estimated $1,200 in labor. Where it missed # The single-speed engine gave it no selectable gears and no reverse. The rear axle ended up solid, not the independent rear suspension that was designed. Four-wheel drive was planned and never made it onto the vehicle. The front suspension caused steering problems and had to be solid-mounted, defeating the point of having it. The throttle pedal never worked — driving it meant engaging the throttle by hand at the engine. Phase Two\nRebuilding it around a donor ATV instead of patching the prototype # Phase one proved the concept moved and showed exactly which subsystems weren\u0026rsquo;t worth another iteration. Rather than fix V1 in place, the 15-member STEEL team I led started from a donated ATV: a complete drivetrain and suspension package that solves the gearing, four-wheel drive, and independent suspension problems in one move, for the cost of tearing it down.\nWhat changed # Disassembled the donor ATV and harvested its engine and transmission unit, front and rear independent suspension, front and rear differentials and axles, and OEM electronics. Stripped the V1 prototype back down to prepare it for rework. LIDAR-scanned the donor engine to produce an accurate 3D model, then used it for engine placement and motor-mount design in the chassis CAD. Reworked the chassis design around the salvaged drivetrain and suspension while resolving the problems identified in V1. Won the project a $2,500 Meloy Innovators grant at Texas A\u0026amp;M University on a grant application I wrote. What\u0026rsquo;s next # Finalize the chassis redesign and fabricate the updated frame. Assemble the drivetrain and suspension onto it, then test and verify. Reverse-engineer the OEM ECU\u0026rsquo;s dash communication protocol, read that data on a microcontroller, and build a modernized custom dashboard display. Project Outcome\nFrom a running prototype that missed its targets to a ground-up rebuild # MARV began as a six-month freshman team project and ended that phase as a drivable vehicle that fell short of nearly every drivetrain goal it set: one gear, no reverse, no four-wheel drive, a solid rear axle, and a front suspension bolted solid to keep the steering usable. Those gaps defined the second phase — sourcing a donor ATV for its engine, differentials, and independent suspension, and reverse-engineering the engine geometry with LIDAR so the new chassis could be designed around real dimensions instead of estimates. The project is active and has no fixed end date: the 15-member STEEL team disbanded in April 2026, and I\u0026rsquo;m carrying the rebuild forward with two of them.\nI\u0026rsquo;m showing both phases because the first prototype\u0026rsquo;s shortcomings are what made the second design worth doing — the interesting engineering here is in what the failures taught us, not in a single finished photo.\n","externalUrl":null,"permalink":"/projects/modular-all-terrain-rescue-vehicle/","section":"Projects","summary":"A narrow, low-cost off-road rescue vehicle: a drivable 16-person prototype in phase one, now being rebuilt around a salvaged ATV drivetrain with a $2,500 grant.","title":"Modular All-Terrain Rescue Vehicle (MARV)","type":"projects"},{"content":" PLACEHOLDER — e.g. Oct. 2023 - April 2024 (keep this in sync with timeframe above)\nOverview # Body placeholder — replace with what this project was and why it existed.\nWhat I did # Body placeholder — replace with your specific contributions.\nOutcome # Body placeholder — replace with results, and add real numbers only where you actually have them.\n","externalUrl":null,"permalink":"/projects/remote-vent-fan-controller/","section":"Projects","summary":"Project description placeholder — replace with real copy.","title":"Remote Vent Fan Controller","type":"projects"},{"content":" MIG Welding · Metal Fabrication · Drivetrain · Brakes \u0026 Steering\nLemon the Train was a drivable, train-styled vehicle built by FLiNT, a student engineering build club — I owned two of the project\u0026rsquo;s four work tracks by myself, taking the vehicle\u0026rsquo;s mechanics from a non-running frame to a working drivetrain with a completed straight axle swap.\nRole: Mechanics and metalwork, solo | Team: FLiNT, split across mechanics, metalwork, woodwork, and painting | Timeframe: FLiNT membership, October 2023 – April 2024\nThe problem # The club had a vehicle frame and an idea of what it should become, but nothing underneath it worked well enough to drive: the engine and drivetrain, brakes, and steering all needed to be retrofitted before any of the visible train-styling work meant anything. Nobody on the team was doing the mechanical or metal fabrication work.\nWhat I built # I took both of those tracks on alone. On mechanics, I handled the engine swap, the brakes, and the steering, and replaced the rear end with a straight axle — that swap was finished and functioning. On metalwork, I did all of the cutting, grinding, and welding the build needed. I taught myself MIG welding for this project, starting from no welding experience at all, because otherwise the fabrication wasn\u0026rsquo;t going to get done. The woodwork (panels, windows, doors) and the painting and visual design were other members\u0026rsquo; tracks, not mine.\nResults # Owned 2 of the project\u0026rsquo;s 4 work tracks solo, with no other member contributing meaningfully to either. Completed a straight axle swap that worked, along with engine, brake, and steering retrofits. Went from zero welding experience to doing all of the build\u0026rsquo;s MIG welding, self-taught during the project. Brought the vehicle to near-complete: by the team\u0026rsquo;s own status review, only brakes, engine wiring, final cosmetics, and street-legal clearance remained. What happened to it # The train never went street legal. The team didn\u0026rsquo;t get clearance for the use it was built for, and the project was scrapped short of the finish line. The motor and drivetrain were salvaged and went on to power the first prototype of the Modular All-Terrain Rescue Vehicle (MARV) — so the mechanical work here outlived the vehicle it was done on. The welding I taught myself on this build is the same skill I later taught to 16 students on that project.\n","externalUrl":null,"permalink":"/projects/lemon-the-train/","section":"Projects","summary":"A drivable train-styled vehicle built by FLiNT: I solely owned the mechanics and metalwork tracks, teaching myself MIG welding to do it.","title":"Lemon the Train","type":"projects"},{"content":" SolidWorks · Mechanism Design · Design for 3D Printing · Product Ideation\nSPILLED (Spin Pull Interactive Language Learning Edu-tainment Device) is a Bop It-style handheld that drills Spanish vocabulary through timed physical actions instead of screen taps — I modeled two of its three interactive triggers and its original 3D-printed enclosure as part of the design team on FLiNT\u0026rsquo;s Omega Build Team.\nRole: Design team — CAD and concept | Team: Three sub-teams (design, hardware, software) | Timeframe: FLiNT membership, October 2023 – April 2024\nThe problem # Vocabulary drilling for kids is dominated by screen-based apps that compete for attention with everything else on the same device. The team set out to build a physical, single-purpose toy that teaches Spanish words through reflex and motion — a format young children already understand from Bop It — so that practice feels like a game rather than another app session.\nWhat I built # I was on the design team, which owned the device\u0026rsquo;s overall form and its CAD models; a separate hardware team handled wiring and Raspberry Pi integration, and a software team wrote the Python word database and response timers. I contributed to the early ideation that set the interaction model — multiple physical triggers around a central display — then modeled two of the three triggers in SolidWorks: a mushroom-shaped \u0026ldquo;Mush It\u0026rdquo; button and a carrot-shaped \u0026ldquo;Pull It\u0026rdquo; handle. A teammate modeled the third. I also modeled an original body concept designed to be 3D printed and to read as a finished consumer product rather than a prototyping rig.\nResults # Modeled 2 of the device\u0026rsquo;s 3 interactive trigger mechanisms in SolidWorks, both designed for 3D printing in plastic filament. Designed an original enclosure concept aimed at a finished, injection-molded-looking product instead of an exposed-hardware prototype. Worked directly against the hardware team\u0026rsquo;s breadboard and Raspberry Pi layout, revising trigger and panel geometry to fit the wiring it had to contain. The team completed a working prototype after I stepped back from the project to focus on Lemon the Train. What I\u0026rsquo;d flag about it # My enclosure isn\u0026rsquo;t what shipped. After I left, the team replaced it with a two-panel wood housing that was faster to cut and easier to iterate on between prototype rounds. That was the right call for their timeline, and it\u0026rsquo;s a clean illustration of a tradeoff I\u0026rsquo;d weigh differently now: I had designed for what the finished product should look like, on a team that still needed to change the design every week. Designing for manufacturability means designing for the stage the project is actually in.\n","externalUrl":null,"permalink":"/projects/spilled/","section":"Projects","summary":"A Bop It-style language-learning toy: I modeled two of its three physical triggers and an original 3D-printed enclosure on FLiNT’s Omega Build Team design team.","title":"SPILLED","type":"projects"},{"content":"","externalUrl":null,"permalink":"/tags/3d-printing/","section":"Tags","summary":"","title":"3D Printing","type":"tags"},{"content":" Education # Texas A\u0026amp;M University — College Station, Texas\nDegree: B.S. in Multidisciplinary Engineering Technology Concentration: Mechatronics: Robotics and Automation Minor: Embedded Systems Integration Expected graduation: May 2028 Introduction # Introduction placeholder — replace with a paragraph about who you are as an engineer: what you like building, how you work, and where you\u0026rsquo;re headed.\nExperience # Inteplast Group – AmTopp Concentrates # Lolita, Texas\nMechanical Engineering Intern # May 2026 – August 2026\nDeveloped ISO 9001 compliant Standard Operating Procedures for Quality Control equipment, production line startup and change over processes, and production line equipment calibration — preventing over $46,000 in potential product loss every year. Evaluated and acquired an FDM 3D printer capable of printing high-temperature resistant materials, bringing custom part fabrication in-house, cutting part costs by upwards of 95% and reducing downtime by 88% compared to outsourcing. Designed and 3D printed custom dust collection nozzles that complied with strict customer requirements, used CFD to optimize airflow for improved efficiency, and tested materials for the best flexibility-to-heat resistance ratio. Implemented 5 nozzles on production lines, providing upwards of $5,500 in annual savings each via eliminating manual cleanup. Evaluated product reclaim feeder operational metrics; formulated a square-root mathematical model of the data trend achieving 99.97% accuracy and engineered an automated calculation tool that streamlined workflow time from 5 hours to under 30 minutes. Contract Fabrication # College Station, Texas\nContract Fabricator (Self-Employed) # February 2026 – Present\nComplete project-based MIG and TIG welding and fabrication assignments for commercial and private clients. Interpret designs and specifications to deliver custom modifications and repairs that meet client needs for fabrication work. Create CAD designs for custom parts manufactured for projects, along with generating toolpaths and NC programs for CNC milling and CNC plasma cutting. Starforge Foundry # College Station, Texas · https://www.starforgefoundry.com/\nDirector of Operations # March 2026 – Present\nOversee day-to-day operations, company finances, property management, managing business documentation, and facilitating student organization relations. Head Resource Manager for FDM 3D print farm, overseeing printing operations, maintenance, and developing custom systems to streamline quote-to-production processes and provide simple user experiences. Lead training and technical instruction, instruct MIG welding classes, and support student organizations with project development consultation. Staff # April 2025 – March 2026\nAssist in day-to-day operations, maintain equipment, safety train new members, and provide assistance for members. Lead MIG welding instructor, teaching members and non-members the fundamentals of welding and metal fabrication. Assist with managing FDM 3D print farm, including preparing files for printing, quoting orders, and maintaining 3D printers. Texas A\u0026amp;M University College of Engineering Technology Services # College Station, Texas\nLead Information Technology Student Technician # October 2023 – Present\nMaintain technology devices for the Department of Engineering Technology and Industrial Distribution, supporting 200+ faculty, staff, and student employees, along with learning spaces and labs utilized by 2,800+ concurrent students. Diagnosed and resolved complex hardware/software issues across diverse systems; configure specialized hardware and software utilized by the department; image computers with OS; manage Active Directory; deploy security software, protocols, and management software; facilitate training of new student technicians. MEHOP # Bay City, Texas\nInformation Technology Technician # June 2021 – August 2023\nPrimary contact for IT support with 150+ medical providers and 50+ administrative staff of a multi-clinic servicer for 10,000+ clients. Managed the company\u0026rsquo;s phone systems; developed network databases; troubleshot hardware/software issues; maintained/updated equipment; managed Active Directory; configured devices for deployment. Technical Skills # Engineering Tools # SolidWorks Fusion 360 MATLAB/Simulink LabVIEW Multisim Autodesk CFD Manufacturing # CNC Machining CAM MIG/TIG Welding FDM 3D Printing Design For Manufacturing (DFM) Design For Assembly (DFA) Electronics \u0026amp; Hardware # ESP32 STM32 FPGA Digital Electronics Analog Electronics Electronic Instrumentation Oscilloscope DMM AC Analysis DC Analysis Soldering Circuit Design Software Development # Python C Assembly GitHub VS Code Keil µVision Linux PowerShell Scripting Leadership \u0026amp; Extracurriculars # Society of Technological Evolution and Engineering Leadership (STEEL) # College Station, Texas\nFounder and Vice-President # March 2025 – May 2026\nFounded and scaled an engineering-focused organization dedicated to developing technical and professional skills in a team-based environment. Direct operations, finances, and organizational strategy, including budgeting and long-term planning. Established partnerships with student organizations, companies, and industry professionals to expand opportunities and outreach. Led a 15-member team rebuilding the Modular All-Terrain Rescue Vehicle (MARV) around a salvaged ATV drivetrain, and wrote the grant application that won the project a $2,500 Meloy Innovators grant. Freshmen Leaders in New Technology (FLiNT) # College Station, Texas\nStaff Lead – Vehicle Design Team # October 2024 – April 2025\nLed a team of 16 students in the design and fabrication of a modular all-terrain rescue vehicle (MARV), delivering a functional prototype within 6 months and a $1,000 budget. Coordinated sub-teams across CAD design, metal fabrication, and drivetrain development to ensure system integration and project completion. Instructed team members in MIG welding, CAD modeling, and drivetrain design principles. Member # October 2023 – April 2024\nServed on the design team for SPILLED, an interactive device that teaches children Spanish vocabulary through timed physical actions, contributing to product ideation and the interaction model. Modeled two of the device\u0026rsquo;s three interactive trigger mechanisms and an original 3D-printed enclosure concept in SolidWorks, working against the hardware team\u0026rsquo;s Raspberry Pi and breadboard layout. Solely owned the mechanics and metalwork tracks on Lemon the Train, a drivable train-styled vehicle build, handling the engine swap, brakes, and steering. Redesigned the drivetrain around a straight axle swap, completing it as a working system. Self-taught MIG welding to support fabrication needs, rapidly developing proficiency through hands-on application. ","externalUrl":null,"permalink":"/about-me/","section":"Aron Ging","summary":"","title":"About Me","type":"page"},{"content":" Resume Email LinkedIn GitHub Starforge Foundry Intro placeholder — replace with a short paragraph introducing yourself, your focus area, and what you\u0026rsquo;re looking for. Two or three sentences is plenty; this is the first thing a recruiter reads.\nRead more about me →\n","externalUrl":null,"permalink":"/","section":"Aron Ging","summary":"","title":"Aron Ging","type":"page"},{"content":"","externalUrl":null,"permalink":"/authors/","section":"Authors","summary":"","title":"Authors","type":"authors"},{"content":"","externalUrl":null,"permalink":"/tags/brakes--steering/","section":"Tags","summary":"","title":"Brakes \u0026 Steering","type":"tags"},{"content":"","externalUrl":null,"permalink":"/categories/","section":"Categories","summary":"","title":"Categories","type":"categories"},{"content":"The fastest way to reach me is email.\naron.ging04@gmail.com LinkedIn GitHub Contact placeholder — replace with a sentence about what you\u0026rsquo;d like people to reach out about, and roughly how quickly you reply.\n","externalUrl":null,"permalink":"/contact/","section":"Aron Ging","summary":"","title":"Contact","type":"page"},{"content":"","externalUrl":null,"permalink":"/tags/drivetrain/","section":"Tags","summary":"","title":"Drivetrain","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/fusion-360/","section":"Tags","summary":"","title":"Fusion 360","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/mechanism-design/","section":"Tags","summary":"","title":"Mechanism Design","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/metal-fabrication/","section":"Tags","summary":"","title":"Metal Fabrication","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/mig-welding/","section":"Tags","summary":"","title":"MIG Welding","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/placeholder-tag/","section":"Tags","summary":"","title":"Placeholder-Tag","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/product-design/","section":"Tags","summary":"","title":"Product Design","type":"tags"},{"content":" Projects placeholder intro — replace with a sentence or two describing the kind of engineering work below.\n","externalUrl":null,"permalink":"/projects/","section":"Projects","summary":"","title":"Projects","type":"projects"},{"content":" Download PDF Your browser can't display PDFs inline — download the resume instead.\n","externalUrl":null,"permalink":"/resume/","section":"Aron Ging","summary":"","title":"Resume","type":"page"},{"content":"","externalUrl":null,"permalink":"/tags/reverse-engineering/","section":"Tags","summary":"","title":"Reverse Engineering","type":"tags"},{"content":"","externalUrl":null,"permalink":"/series/","section":"Series","summary":"","title":"Series","type":"series"},{"content":"","externalUrl":null,"permalink":"/tags/solidworks/","section":"Tags","summary":"","title":"SolidWorks","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/","section":"Tags","summary":"","title":"Tags","type":"tags"},{"content":"","externalUrl":null,"permalink":"/tags/team-leadership/","section":"Tags","summary":"","title":"Team Leadership","type":"tags"}]